Progress

Incomplete builds and mechanics I wanted to show off

A Desert Cave
Dark Oak House surrounded by Spruce Trees

A House surrounded by trees for an unreleased minigame map

A large stadium with a forest in the middle

A large stadium I built for an unreleased minigame map

A Large Modern Aparment Complex that is under construction

An unfinished upgrade to the McDonalds Tycoon Commission.

A Restaruant like building in front of the large underconstruction apartment complex

An angle on the upgrade from the playable area

Dark Oak House surrounded by Spruce Trees

A modern suburban house I built for an unreleased map

A white bridge across a small gorge

The Bridge map for the upcoming Super Bomb Survival update

Looking in on a desert cave from the outside

Desert Cave map for the upcoming Super Bomb Survival update

A small desert oasis with one palm tree

Oasis map for the upcoming Super Bomb Survival update

A small park square in the middle of an arena

Park Map + New Arena for the upcoming Super Bomb Survival update

A very dark room with a creepy horror vibe

A creepy room I built for an unrealeased map

Pullable blocks for an unreleased puzzle map

A basic start menu used in Make to Escape

Armor stands shrink to the player when they exit the arena

Light up the light simply by walking close!

Track which player shot the arrow and give them a score when they hit the target (Made in 1.13)

A very rudimentary physics system that detects floating blocks and destroys them (Made in 1.12)

A custom crafter with a different model depending on which way the block was placed

A speical upgrade that can be applied to carts and allows them to load chunks

Working collision detection!

A light which dims and gets brighter

Light the fire and use it as a checkpoint

Swap out the map simply by changing a score

An armor stand that mirrors your head movements

Right click to smite the mob you're looking at with an arrow

Demo of a more advanced version of the McDonalds Tycoon that was scrapped due to complexity

Climb special walls

Jump and get boosted up

Run on walls

Grab onto edges with special handles and boost yourself up

Hang under 'fence' blocks